Quote of the moment

2008-06-21

“In that regard, Bob Brown is what every police official and neighborhood association claims as the solution to the trouble in their streets. He is every bit the old-time beat cop, the retrograde image of walk-the-footpost, know-the-people policing. Get the cops out of the radio cars, runs the latest theory, and you begin to get them back into the neighborhoods. Get the out walking their real estate, and they’ll start to reconnect with the people, learn the neighborhood, prevent crime. Community-oriented policing has become the watchword of the nineties in law enforcement. Houston, New York, Washington, Detroit–everyone is nostalgic for foot patrols and grassroots policing and whatever the hell else kep the streets safe in 1950. That Bob Brown knows his post from one end to the other, that he can recite most of the players and their deeds by name, that he has fought for the same terrain for two decades–all of it seems the textbook model of what the visionaries in law enforcement are promoting. That there are already Bob Browns on the streets, that for all their will and desire and knowledge, they have lost their private wars in hardcore places like West Baltimore–that is somehow beside the point.”
The Corner, David Simon and Ed Burns, p. 152

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Categories : Cities   Quotes and Whatnot

A little bit about Showdown

2008-06-21

I had been planning on posting those Gamism/Narrativism definitions for about a week now. Seemed funny at the time, and I thought that I’d share.

But then, last night I had a small realization. Essentially, my mini-RPG Showdown is all about making the transition from “two people fighting” to “two brothers fighting” in play.

Interesting….

A semi-serious definition

2008-06-21

A couple of RPG theory definitions.

Gamism: two people fighting.

Narrativism: two brothers fighting.

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